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	<title>Berthou.com &#187; games</title>
	<atom:link href="https://www.berthou.com/us/category/games/feed/" rel="self" type="application/rss+xml" />
	<link>https://www.berthou.com/us</link>
	<description>A french developper blog</description>
	<lastBuildDate>Mon, 09 Aug 2010 08:55:28 +0000</lastBuildDate>
	<language>en-US</language>
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		<item>
		<title>LiaDash &#8211; Boulderdash game Applet</title>
		<link>https://www.berthou.com/us/2007/12/11/liadash-boulderdash-game-applet/</link>
		<comments>https://www.berthou.com/us/2007/12/11/liadash-boulderdash-game-applet/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 18:46:19 +0000</pubDate>
		<dc:creator>rberthou</dc:creator>
				<category><![CDATA[applet]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[game]]></category>

		<guid isPermaLink="false">http://www.berthou.com/us/2007/12/11/liadash-boulderdash-game-applet/</guid>
		<description><![CDATA[LiaDash You are Lia (), the aim in your life is to get all the keys () of the level and a certain amount of jewels () without being crushed by the boulders () and the Jewel. To get the jewels you can eat the ground. Warning ! Destroy all monsters and crunch under a [...]]]></description>
				<content:encoded><![CDATA[<h2 class="titre2">LiaDash</h2>
<p><img src="/_img/b_dash.png" class="left"/><br />
You are Lia (<img src="/jar/bdash/img/pipo.gif" />), the aim in your life is to get all the keys (<img alt="keys" src="/jar/bdash/img/pq.gif" />) of the level and a certain amount of jewels (<img alt="keys" src="/jar/bdash/img/diam.gif" />) without being crushed by the boulders (<img alt="keys" src="/jar/bdash/img/boule.gif" />) and the Jewel. To get the jewels you can eat the ground.<br />
Warning ! Destroy all monsters and crunch under a boulder to cross the uncrossable wall !</p>
<h2 class="titre2">How to play &#8230; </h2>
<ul>
<li>The arrow keys to move Lia</li>
<li>&#8220;F2&#8243; key to start a new game</li>
<li>and you can commit suicide with the &#8220;End&#8221; key</li>
</ul>
<p><span id="more-26"></span><br />
<center><br />
		<applet codebase="/jar/bdash" height=400 width=620 code=aDash.class _archive="/jar/BDash.jar"></p>
<param name="img" value="img/">
<param name="audio" value="au/">
		</applet><br />
</center></p>
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		</item>
		<item>
		<title>JVMine &#8211; Minesweeper</title>
		<link>https://www.berthou.com/us/2007/10/21/jvmine-un-classique/</link>
		<comments>https://www.berthou.com/us/2007/10/21/jvmine-un-classique/#comments</comments>
		<pubDate>Sun, 21 Oct 2007 16:54:28 +0000</pubDate>
		<dc:creator>rberthou</dc:creator>
				<category><![CDATA[applet]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[source]]></category>

		<guid isPermaLink="false">http://www.berthou.com/us/?p=12</guid>
		<description><![CDATA[This small applet is a &#34;minesweeper&#34; clone, the goal of the game is very easy, you just have to discover and mark all the mines. To do this you have as option left clic which show you the land (you loose of there is a mine) and right clic which mark a mine (if the [...]]]></description>
				<content:encoded><![CDATA[<p>This small applet is a &quot;minesweeper&quot; clone, the goal of the game is very easy, you just have to discover and mark all the mines. To do this you have as option left clic which show you the land (you loose of there is a mine) and right clic which mark a mine (if the case is not discovered).</p>
<p>For developpers all source code is avaible <a href="/download.php?type=java&file=jvmine.zip">here</a></p>
<p> i have also done a midlet version of this game and I think I am going to propose it to you soon.</p>

<br />
PS : My best score is in expert mode  153 sec.</p>

<span id="more-12"></span>

<div align="center">
<form name="cJVM">
    <input type="button" onclick="newJVM()" value="New Game" />     <select id="jvm_lvl" name="jvm_lvl">
    <option value="1">Debutant</option>
    <option value="1">Moyen</option>
    <option selected="selected" value="3">Expert</option>
    </select>
</form>
<br/>
<applet width="450" height="285" name="JMine" id="JMine" code="com.berthou.applet.game.jvmine.class" archive="/jar/jvmine.jar">
  <param value="/img/j" name="bImg" />
  <param value="12632256" name="bgcolor" />
  <param value="Arial" name="font" />
  <param value="16" name="fontsize" />
</applet>
</p>
</div>

<p>
<ul>
<h3>Download</h3>
<li><a href="/download.php?type=java&file=jvmine.zip">jvmine.zip</a></li>
</ul>
<ul>
<h3>Code html</h3>
<pre langage="HTML">
&lt;applet code=JVMine.class width="450" height="300" /&gt;
	&lt;param name=bImg value="img/j" /&gt;
	&lt;param name=bgcolor value=2222200&gt;
	&lt;param name=nbmine value="10" /&gt;
	&lt;param name=nbcol value="8" /&gt;
	&lt;param name=nbligne value="8" /&gt;
	&lt;param name=font value="Arial" /&gt;
	&lt;param name=fontsize value=14 /&gt;
&lt;/applet>
</pre>
</ul>

</p>

<script language="JavaScript">
function newJVM() {
    var JMine = document.getElementById("JMine") ;
    var sl = document.getElementById("jvm_lvl") ;

    var iM = sl.selectedIndex ;
    if (iM == 0) {
	JMine.m_col    = 8 ;
	JMine.m_ligne  = 8 ;
	JMine.m_mine   = 10 ;
    }
    if (iM == 1) {
	JMine.m_col    = 16 ;
	JMine.m_ligne  = 16 ;
	JMine.m_mine   = 40 ;
    }
    if (iM == 2) {
	JMine.m_col    = 30 ;
	JMine.m_ligne  = 16 ;
	JMine.m_mine   = 99 ;
    }
    JMine.newGame( ) ;
    return ;
   }
</script>
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